# Voice Assistant **Realtime speech processing over WebSocket — NVIDIA ASR · Agent orchestration · VoxCPM TTS** ![Python](https://img.shields.io/badge/Python-3.12%2B-3776AB?logo=python&logoColor=white) ![Protocol](https://img.shields.io/badge/WebSocket-Protocol%201.0-39485C) ![Release](https://img.shields.io/badge/Release-V1%20development-566575) A modular voice pipeline for streaming audio input, speech transcription, agent responses, and synthesized speech output. Built with FastAPI and asynchronous Python, with explicit session lifecycle, turn ownership, interruption, and provider cleanup. > **V1 scope:** NVIDIA STT and VoxCPM TTS are real providers; the Agent is a mock implementation. Production readiness and container deployment have not yet been validated. ## Contents - [Architecture](#architecture) - [Quickstart](#quickstart) - [Configuration](#configuration) - [WebSocket protocol](#websocket-protocol) - [Lifecycle and interruption](#lifecycle-and-interruption) - [Testing](#testing) - [Project structure](#project-structure) - [Known limitations](#known-limitations) - [Architecture Backbone & Abstraction Boundaries](#architecture-backbone--abstraction-boundaries) ## Architecture ```mermaid flowchart TB C[Audio Client] <-->|WebSocket /ws/audio · JSON + binary PCM| G[Audio Gateway · FastAPI] G --> U[VoiceSession · conversation lifecycle] U --> P[VoicePipeline] P --- S[SessionState · session and audio sequence] P --- T[TurnManager · semantic turn state] U --> STT[NVIDIA ASR · STT per turn] U --> VAD[Silero VAD · local CPU · per continuous session] STT -->|Transcript events| P P --> A[Mock Agent · per session] A -->|Response text| P P --> V[VoxCPM TTS · per session] V -->|PCM chunks| G G -->|Streamed audio| C ``` The **Audio Gateway** handles transport, protocol validation, and application composition. **VoiceSession** coordinates STT, finalization, interruption, rollback, and provider cleanup. **VoicePipeline** retains processing, turn-state operations, and execution-task ownership. **SessionState** tracks session and audio sequence; **TurnManager** enforces turn transitions. A new STT adapter is created for each turn, while Agent and TTS adapters are created per session. ## Architecture Backbone & Abstraction Boundaries AgentVoice follows a **provider-independent architecture** built around explicit contracts, lifecycle ownership, and asynchronous streaming. The architecture separates five concerns: - **Transport:** WebSocket communication and protocol serialization. - **Orchestration:** Coordination of STT, Agent, and TTS execution. - **Lifecycle:** Session state, turn transitions, interruption, and task ownership. - **Provider contracts:** Abstract interfaces defining component behavior. - **Provider implementations:** Concrete integrations with NVIDIA, OCI Generative AI, and VoxCPM. ### Architectural Backbone ```mermaid flowchart TB Client["Web Client / Audio Client"] Gateway["Audio Gateway
FastAPI · WebSocket"] UseCase["VoiceSession
Conversation Lifecycle"] Pipeline["VoicePipeline
Orchestration & Streaming"] Session["SessionState
Session Lifecycle"] Turns["TurnManager
Semantic Turn Lifecycle"] subgraph Contracts["Provider Abstraction Layer"] direction LR STTA["STTAdapter
Abstract Contract"] AgentA["AgentAdapter
Abstract Contract"] TTSA["TTSAdapter
Abstract Contract"] end subgraph Implementations["Provider Implementation Layer"] direction LR Nvidia["NvidiaSTTAdapter"] OCI["OCIAgentAdapter"] Mock["MockAgentAdapter"] Vox["VoxCPMTTSAdapter"] end subgraph External["External AI Services"] ASR["NVIDIA ASR"] LLM["OCI Generative AI"] TTS["VoxCPM"] end Client <-->|"JSON Events + Binary PCM"| Gateway Gateway --> UseCase UseCase --> Pipeline Pipeline --- Session Pipeline --- Turns Pipeline --> STTA Pipeline --> AgentA Pipeline --> TTSA STTA -.->|implements| Nvidia AgentA -.->|implements| OCI AgentA -.->|implements| Mock TTSA -.->|implements| Vox Nvidia --> ASR OCI --> LLM Vox --> TTS ``` The `VoicePipeline` depends on provider contracts rather than concrete implementations. Provider selection is performed through configuration and dynamic factories. This allows implementations to evolve without requiring the Audio Gateway to understand provider-specific APIs. ### Provider Contracts | Abstraction | Contract | Implementations | Responsibility | |---|---|---|---| | Speech-to-text | `STTAdapter` | `NvidiaSTTAdapter`, `MockSTTAdapter` | Audio ingestion and transcript events | | Agent | `AgentAdapter` | `OCIAgentAdapter`, `MockAgentAdapter` | Text processing and conversational responses | | Text-to-speech | `TTSAdapter` | `VoxCPMTTSAdapter`, `MockTTSAdapter` | Speech synthesis and audio streaming | The `AgentAdapter` defines complete-response processing and session cleanup. `StreamingAgentAdapter` explicitly adds incremental text generation; OCI and DeepAgents implement this contract. Streaming returns an asynchronous generator that the consumer closes on early exit. `TTSAdapter` defines the same ownership rule for synthesized audio. Both contracts expose `aclose()`; providers retaining session resources override its default no-op implementation. ### Runtime Composition Provider implementations are selected through environment configuration and resolved by the provider factory. ```mermaid flowchart LR Config["Environment YAML"] Catalog["Provider Catalog"] Factory["Provider Factories"] Contracts["Adapter Contracts"] Runtime["VoicePipeline"] Config --> Factory Catalog --> Factory Factory -->|Validate implementation| Contracts Factory -->|Instantiate providers| Runtime ``` The primary configuration components are: | Component | Location | |---|---| | Environment selection | `config/loader.py` | | Typed configuration | `config/models.py` | | Provider catalog | `config/providers.yaml` | | Dynamic provider loading | `providers.py` | | Session lifecycle | `domain/session.py` | | Semantic turn lifecycle | `turn_manager.py` | | Conversation lifecycle | `application/voice_session.py` | | Application output events | `application/events.py` | | Processing and execution tasks | `voice_pipeline.py` | ### Streaming Execution Backbone The streaming pipeline allows OCI Generative AI to continue producing text while VoxCPM synthesizes previously completed text segments. ```mermaid flowchart TB Input["Microphone / PCM Input"] Gateway["Audio Gateway"] STT["NVIDIA STT"] Transcript["Final Transcript"] subgraph Pipeline["VoicePipeline · Concurrent Execution"] direction TB Agent["OCIAgentAdapter.stream()"] Bridge["OCI SSE Async Bridge"] Chunker["TextChunker"] Queue["Bounded Segment Queue"] Synth["VoxCPM TTS Streaming"] Agent --> Bridge Bridge --> Chunker Chunker --> Queue Queue --> Synth end OCI["OCI Generative AI"] Vox["VoxCPM Service"] Output["WebSocket PCM Output"] Input --> Gateway Gateway --> UseCase["VoiceSession"] UseCase --> STT STT --> Transcript Transcript --> Agent Agent <--> OCI Synth <--> Vox Synth --> Gateway Gateway --> Output ``` The pipeline uses bounded queues and asynchronous task coordination to support incremental generation, ordered synthesis, and cooperative cancellation. ### Lifecycle Ownership AgentVoice separates semantic state from asynchronous execution. ```mermaid flowchart LR Listening["LISTENING"] Processing["PROCESSING"] Speaking["SPEAKING"] Completed["COMPLETED"] Interrupted["INTERRUPTED"] Listening -->|"STT final"| Processing Processing -->|"First TTS segment"| Speaking Speaking -->|"Synthesis complete"| Completed Listening --> Interrupted Processing --> Interrupted Speaking --> Interrupted ``` **Ownership responsibilities:** | Component | Owns | |---|---| | Audio Gateway | WebSocket connection, protocol validation, session composition, event delivery, and shielded application cleanup | | SessionState | Session lifecycle and audio sequence validation | | TurnManager | Semantic turn state transitions | | VoiceSession | Input history, VAD boundaries, STT lifecycle, finalization, interruption, and provider cleanup | | VoicePipeline | Turn execution task and Agent/TTS orchestration | | OCI streaming bridge | SSE reader, event queue, and stream closure | | Provider adapters | Provider-specific requests, connections, and data formats | Cancellation is cooperative. The system requests cancellation and waits for task termination, but termination of blocking external operations depends on the underlying provider and transport behavior. ### Architectural Extension Points The abstraction layer allows additional implementations to be introduced through the provider catalog. For example, a future LiteLLM integration could implement the Agent contract without requiring a redesign of the Gateway or the semantic turn lifecycle. ```mermaid flowchart TB Pipeline["VoicePipeline"] Contract["AgentAdapter"] OCI["OCIAgentAdapter
Current"] Mock["MockAgentAdapter
Testing"] Lite["LiteLLMAgentAdapter
Future"] Pipeline --> Contract Contract -.-> OCI Contract -.-> Mock Contract -.-> Lite ``` **Design principle:** transport, orchestration, lifecycle, and provider-specific integrations remain separate concerns. Provider independence is established through contracts and factories, while streaming and cancellation behavior are validated at their respective integration boundaries. ## Quickstart ### Requirements - Python 3.12 or newer and [uv](https://docs.astral.sh/uv/) - Accessible NVIDIA ASR and VoxCPM services - Run commands from the repository root (`config/` is resolved relative to the working directory) ### Install ```bash uv sync ``` ### Start the gateway With the configured provider services running: ```bash APP_ENV=development uv run uvicorn \ voice_assistant.audio_gateway.app.main:app \ --host 127.0.0.1 --port 8001 ``` Open `http://127.0.0.1:8001/ui`, allow microphone access, and click **Iniciar conversa**. The client sends continuous audio; backend Silero detects turns and new speech interrupts an active response. Audio capture continues during playback. Transcripts currently appear in the browser developer console as `[STT PARTIAL]` and `[STT FINAL]`; Agent text appears as `[AGENT RESPONSE]` or `[AGENT DELTA]`. On Firefox for macOS, open the console with **Command + Option + K**. The page displays conversation status and plays synthesized audio. The Gateway and VAD run locally without LiveKit or a LiveKit Cloud account. STT and TTS are separate services and may run remotely; the loopback addresses in development must point to local services or active port forwards. Audio is sent to those services, so the full processing path is not offline. Model and Python dependencies must be installed before offline VAD execution. If port 8001 is occupied, choose another port (for example, 8002) and use that same port in the browser, health checks, and WebSocket tools. Check availability: ```bash curl http://127.0.0.1:8001/ready # {"status":"ready"} ``` > `/ready` reports Gateway availability; it does **not** verify NVIDIA ASR or VoxCPM health. ## Configuration `APP_ENV` selects `config/.yaml`; the default is `development`. `config/providers.yaml` maps provider names to Python implementations and capability metadata. YAML data is validated using Pydantic models. | Component | Development provider | Configuration | | --- | --- | --- | | Speech-to-text | NVIDIA ASR | `127.0.0.1:9000`, `pt-BR`, punctuation enabled | | Agent | Mock Agent | In-process; simulated text response | | Text-to-speech | VoxCPM | `http://127.0.0.1:8000`, `openbmb/VoxCPM2`, `default` voice | | Voice activity | Silero ONNX | Local CPU; threshold 0.6 and 800 ms silence | To select another environment: ```bash APP_ENV=staging uv run uvicorn \ voice_assistant.audio_gateway.app.main:app \ --host 127.0.0.1 --port 8001 ``` The `staging` and `production` files are currently empty placeholders. Populate the selected file before using it; the loader rejects an empty YAML. Start from `development.yaml`, then configure reachable provider endpoints and VAD/input settings for that environment. Deployment readiness has not been established. TTS voice selection is `tts.options.voice` in the selected environment YAML. The service determines which voice identifiers are supported. Configuration is loaded at Gateway startup: restart the process and open a new conversation after changing YAML; refreshing the browser alone does not reload server configuration. ## WebSocket protocol | Property | Value | |---|---| | Endpoint | `ws://127.0.0.1:8001/ws/audio` | | Protocol version | `1.0` | | Input audio | PCM signed 16-bit little-endian, 16 kHz, mono | | Output audio | Declared by `session.ready.output_audio`; current VoxCPM: PCM S16LE, 48 kHz, mono | | Transport: | JSON control messages and binary PCM frames. | ### Typical exchange ```mermaid sequenceDiagram participant C as Client participant G as Audio Gateway participant P as VoicePipeline / Providers C->>G: session.start (turn_detection=server) G-->>C: session.ready loop Continuous audio input, including silence and playback C->>G: audio.input (sequence_number) C->>G: Binary PCM frame G-->>C: turn.started (when backend VAD detects speech) P-->>G: STT partial events G-->>C: stt.partial end Note over G,P: Backend VAD ends input after silence P-->>G: STT final transcript G-->>C: stt.final P-->>G: Agent response G-->>C: agent.response P-->>G: TTS PCM chunks G-->>C: Binary audio frames G-->>C: turn.ended ``` STT events may arrive while input audio is still streaming. In server detection mode, each binary PCM frame is preceded by `audio.input` with a session-wide `sequence_number`, starting at zero and continuing across turns. `session.ready.max_audio_chunk_bytes` declares the accepted limit, capped at 64 KiB. The browser sizes worklet chunks to respect it. Manual mode uses `audio.chunk` with `turn_id` and a per-turn sequence. Input frames must contain complete PCM samples; rejected frames do not advance the audio sequence. `session.ready.audio` describes input and `session.ready.output_audio` describes output. The browser configures playback from the declared output format. VoxCPM reassembles HTTP fragments into complete PCM frames and rejects a truncated final sample. Its `sample_rate` option declares the expected native output rate; it does not request resampling from the external service. ### Interruption and session closure - In server detection mode, `SpeechStarted` makes `VoiceSession` interrupt an active turn before opening a new one. The Gateway maps application events to `interrupted` and `turn.started`; the client stops obsolete playback. - Explicit `interrupt` targets a `turn_id`. For a matching active turn, `VoiceSession` cancels and awaits execution, aborts STT, and releases turn state. The Gateway then delivers the acknowledgement. - `session.end` requests cleanup and session closure; successful completion is acknowledged with `session.ended`. - Errors are returned as structured `error` events (for example, `STT_START_FAILED` or `TURN_CANCEL_FAILED`). ## Lifecycle and interruption The system separates **semantic state** from **asynchronous execution**. `TurnManager` controls listening, processing, speaking, and completion; `VoicePipeline` owns the registered turn task. VoiceSession coordinates provider shutdown; the Gateway owns WebSocket delivery and shields cleanup from transport cancellation. Cancellation is cooperative: `task.cancel()` requests termination, and `VoiceSession` awaits task completion before reporting a successful interruption. Startup rollback attempts to cancel any created task and abort a partially initialized STT provider. Failed cleanup is reported rather than represented as a successful retry. ## Testing Run the automated suite: ```bash uv run pytest -q ``` Run Gateway tests or targeted static checks: ```bash uv run pytest -q tests/test_gateway.py uv run ruff check src tests --select F401,F811,F821 ``` Run browser controller, worklet, and playback tests: ```bash node --test tests/js/*.test.mjs ``` ### End-to-end smoke test With the Gateway, NVIDIA ASR, and VoxCPM services available: ```bash uv run python tools/voice_pipeline_smoke_test.py ``` This existing script uses manual turn control, not continuous server VAD. Its `AUDIO_FILE` currently points to the absolute path `/home/ubuntu/voice-assistant/audios/chafik_normalize.wav`; provide a real 16 kHz, mono, 16-bit PCM WAV and update that constant before running it elsewhere. `GATEWAY_URL` must match the running port. It checks for a final transcript, an Agent response, synthesized audio, and `turn.ended`, and writes raw output to `/tmp/voice_pipeline_response.pcm`. It does not assess recognition accuracy. ### Continuous conversation checks and tuning With the browser console open, test initial silence, background noise, a short phrase, a longer phrase with natural pauses, interruption during playback, and session closure/reconnection. Compare `[STT FINAL]` with the words actually spoken; hearing synthesized speech alone does not confirm recognition accuracy. During development, the phrase "fala um oi pra Lara" was transcribed with a missing ending at 300 ms silence and recognized correctly after increasing it to 800 ms. Threshold was then increased from 0.5 to 0.6 for a background-noise trial. These are environment-specific adjustments, not universal recommended values. The current application interrupts on `SpeechStarted`, without an additional minimum sustained-speech confirmation. False positives can therefore interrupt playback; background speech and acoustic echo need separate evaluation. Functional conversation checks do not establish a WER benchmark or resource budget. Systematic WER, end-to-end latency distributions, and CPU/memory under concurrent sessions have not been measured. A repeatable quality evaluation needs recorded audio plus reference transcripts, with consistent normalization and identical input for each configuration. Measure response latency to audible playback separately from server synthesis completion. Results from the Mock Agent do not characterize latency with a production LLM. ## Project structure ```text config/ Environment YAML and provider catalog src/voice_assistant/ audio_gateway/app/ WebSocket endpoint and protocol application/ VoiceSession, continuous PCM history, and application events domain/ Session state and domain rules vad/ VAD port, speech boundaries, and local Silero adapter audio/ Canonical audio models stt/ STT contract, mock and NVIDIA adapter agent/ Agent contract and mock adapter tts/ TTS contract, mock and VoxCPM adapter config/ Typed configuration and loading voice_pipeline.py Turn execution and orchestration turn_manager.py Semantic turn state machine providers.py Provider factories tests/ Automated tests tools/ Integration and smoke scripts ``` ## Known limitations - **Mock Agent:** responses are simulated; the V1 does not yet include a production conversational agent. - **Cooperative cancellation:** a coroutine that ignores cancellation may remain active after a timeout. Logical session closure does not guarantee that all external resources have terminated. - **Provider availability:** readiness does not constitute an end-to-end health check. - **Development-oriented deployment:** loopback endpoints and a fixed smoke-test WAV are configured for local execution. - **Containers:** the repository's Dockerfile has not been implemented or validated for deployment. --- **Status:** V1 development baseline · Python 3.12+ · WebSocket protocol 1.0 ## Backend VAD contract `vad/adapter.py` defines one stateful detector per continuous input stream. Its input is the canonical PCM S16LE, mono, 16 kHz audio format. Arbitrary complete PCM frames are buffered into model-specific windows by the adapter. `vad/models.py` defines `SpeechStarted` and `SpeechEnded`; their sample offsets refer to input audio since initialization or reset, with inclusive starts and exclusive ends. Detection confirmation may arrive later than its audio boundary. Model padding never extends the input timeline. `process()` returns ordered boundaries, `flush()` handles normal end of input, `reset()` discards detection state and restarts the timeline, and `aclose()` releases resources without emitting new speech events. Calls are serialized. These contracts do not start turns, select providers, or carry transport IDs. The Silero adapter can control turns through the continuous VoiceSession API. The main web client requests server detection and streams continuous PCM through the WebSocket route. Speech detection and turn decisions run in the backend. ### Local Silero VAD adapter `vad/silero.py` implements `VADAdapter` with the official Silero model and `VADIterator`. `silero-vad[onnx-cpu]==6.2.3` bundles the model files; model loading and inference use CPU locally, without runtime downloads or `torch.hub`. The upstream package also requires PyTorch. The uv source configuration selects CPU builds on Linux/Windows and the standard PyPI build on macOS. Each adapter owns its model state, PCM buffer, and input timeline. It converts PCM S16LE to normalized float samples, buffers 512-sample windows, and maps Silero boundaries to the application events. Defaults are threshold 0.5, 300 ms of silence, 30 ms speech padding, and a 10-second worker wait limit. These constructor defaults apply when options are omitted. The development YAML overrides threshold to 0.6 and silence to 800 ms; tune them with representative audio rather than changing constructor defaults. `process()` may return several events for a large chunk. `flush()` pads a final partial window internally while keeping event positions within real audio. `reset()` discards detection state and restarts the timeline. `aclose()` discards pending input and releases model references without emitting speech events. Model loading and inference run outside the event loop. Cancellation or a worker timeout requires reset before accepting more audio. Outstanding workers retain ownership: reset/close wait for them, with bounded waits and retry on timeout. Running native inference is not forcibly terminated by coroutine cancellation. Tests with a controlled iterator cover framing, positions, isolation, and worker ownership. `tests/test_silero_vad_integration.py` exercises the installed ONNX model with network access blocked; it skips when the Silero dependency is absent. It can be run with: ```bash uv run pytest -q tests/test_silero_vad.py tests/test_silero_vad_integration.py ``` Upstream source and license: [Silero VAD](https://github.com/snakers4/silero-vad) ([MIT](https://github.com/snakers4/silero-vad/blob/master/LICENSE)). ### VAD configuration by environment The active environment YAML configures VAD using the same `provider`/`options` structure as STT, Agent, and TTS. `config/development.yaml` contains: ```yaml vad: provider: silero options: threshold: 0.6 min_silence_duration_ms: 800 speech_pad_ms: 30 worker_timeout_seconds: 10.0 ``` `APP_ENV` selects the environment through the existing configuration loader. `create_vad_adapter(config, catalog)` resolves the VAD from `config/providers.yaml` and passes the environment options to its constructor. The Silero constructor retains defaults for direct use and missing options. A missing `vad` section remains compatible with existing configurations; explicitly creating VAD in such an environment raises a configuration error. Changing YAML values affects new adapter instances after configuration is reloaded; there is no live reload. The main web client uses the VAD factory through continuous voice sessions. Its detection settings come from the active environment YAML. | Option | Development value | Effect | | --- | --- | --- | | `vad.options.threshold` | `0.6` | Speech probability activation threshold. Raising it can reduce false starts but miss quiet speech. | | `vad.options.min_silence_duration_ms` | `800` | Silence required to end detected speech. Longer waits preserve pauses but delay finalization. | | `vad.options.speech_pad_ms` | `30` | Padding around detected boundaries; does not confirm sustained speech. | | `vad.options.worker_timeout_seconds` | `10.0` | Maximum wait for a model worker operation; not an endpointing delay or forced thread termination. | | `voice_input.pre_roll_ms` | `200` | Audio retained before the detected start and forwarded to STT, bounded by history and the previous utterance. | | `voice_input.history_ms` | `2000` | Retained input history for delayed boundary events; must cover pre-roll. | | `voice_input.max_input_chunk_bytes` | `65536` | Maximum continuous PCM input chunk, also capped by the Gateway at 64 KiB. | Tune one parameter at a time using the same audio. End-of-speech silence does not filter start-of-speech noise triggers. No additional interruption-confirmation parameter is implemented; that would require an application policy change. ### Continuous audio and backend turn control A `VoiceSession` constructed with a VAD receives continuous canonical PCM through `await session.receive_audio(pcm)`. The caller supplies audio without a turn ID; the channel owns transport sequencing. `SpeechStarted` opens an STT turn and `SpeechEnded` schedules normal STT finalization in the background. New speech interrupts an active response/finalization before opening a fresh turn. Empty STT results release the turn through an interruption event rather than leaving an active turn behind. The VAD is not reset between conversation turns. The application's sample-indexed audio history preserves the beginning of speech when VAD confirmation arrives later. PCM already sent to a turn is not replayed within that turn; pre-roll never includes the previous utterance. History and input size are bounded by environment configuration: ```yaml voice_input: pre_roll_ms: 200 history_ms: 2000 max_input_chunk_bytes: 65536 ``` History is trimmed after processing each input chunk; transient storage is at most retained history plus one accepted chunk. A speech start older than retained history is reported as an input error instead of silently dropping speech. Invalid PCM is rejected before detection or timeline advancement. A processing failure requires a new session; cleanup still releases VAD and provider resources. Use `finish_audio_input()` for normal end of a continuous stream. Session end or disconnect aborts through `end()`/`aclose()`, without forcing a final speech event. The caller shields cleanup from transport cancellation, as for manual sessions. Backend-controlled sessions emit `TurnOpened` and `TurnInterrupted`; the WebSocket mapper translates them to the existing `turn.started` and `interrupted` events. Adapters should discard outdated queued playback when a new turn opens: backend turn completion describes produced output, not physical speaker completion. Manual `start_turn`/`send_audio`/`stop_turn` commands remain available on sessions without VAD. Mixing those commands with a VAD-controlled session is rejected. `create_voice_session(..., server_vad=True)` composes the continuous backend API; `/ws/audio` selects this mode when `session.start.turn_detection` is `server`. Omitting that option selects the existing manual input mode for compatible clients. ### Browser continuous capture The main `/ui` client requests `turn_detection: server` and waits for the matching confirmation in `session.ready` before starting microphone capture. The worklet then stays active throughout listening, processing, response playback, and interruption. Input sequence numbers do not reset between turns. Microphone permission, echo cancellation, and audio device ownership remain in the page. The browser's custom `vad.js` and its detection tests have been removed. The voice controller now handles connection, continuous PCM transport, protocol events, and playback. Existing visual amplitude analysis is used only for animation. It sends no automatic `audio.start`, `audio.stop`, or `interrupt` commands. A new `turn.started` stops previous playback and discards obsolete queued audio. `turn.ended` waits for scheduled speaker playback before updating the display to listening; microphone streaming continues during that wait. Stale turn events and completion callbacks cannot overwrite a newer turn. Outbound WebSocket buffering and handshake waiting are bounded; failures stop local capture and close the session. `audio.input.end` finishes a finite continuous stream normally and requires no pending binary frame. It is intended for file/terminal clients; the live browser uses `session.end` or disconnect to abort. Manual input remains available with `turn_detection: client`, including the standalone manual `app.js` and existing smoke scripts. The main page uses `voice-session.js`.